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Maxunderground news unavailable

Announcing Cartrdge, a portfolio site for creatives in the video game industry
show user profile  rongolan9
Hi All! I'll make this quick as I know its not entirely topical and I don't want to spam, but thought it would interest a lot of you.

We recently launched Cartrdge, a portfolio community exclusively for the video game industry; designers to animators to artists to composers, all the way to the folks who do stuff like UI design. Our goal is to make this a place where all of the different creative people involved in making video games can come together and be discovered for their work and skills. And we'll soon be launching features like advanced search and a job board, to help people find your portfolios.

If you're familiar with either Behance or Dribbble, thats our vision except only for the games industry and all the creatives within it. Since this is a forum for 3D artists, I figured some of you might be interested. I pasted a link to the sign up page below!

- website:
- signup page:


read 905 times
5/24/2016 7:17:28 PM (last edit: 5/24/2016 7:17:28 PM)
show user profile  Bolteon
There's a market for something like this?


Best of luck.

-Marko Mandaric

read 892 times
5/24/2016 9:24:28 PM (last edit: 5/24/2016 9:24:28 PM)
show user profile  rongolan9
Thanks Marko, and yeah definitely! Making a game takes lots of different skill sets, and often more than one person. Finding people can be a real pain point which is what we're trying to help with.

And as the industry continues to grow, a portfolio site where you can go and find people is really useful. And vice versa, having a portfolio that's easily searchable is good for your career.

read 883 times
5/24/2016 10:16:02 PM (last edit: 5/24/2016 10:16:02 PM)
show user profile  LionDebt
At least you're not developing the worlds next biggest MMO and would love for some 3D Artists to come on board, y'know, for 'exposure' and great 'portfolio pieces'. That's the usual caliber of thread we get here at MaxForums.

This is right up my street as a joker, freelance artist, smoker, c#/python developer, midnight toker, game designer. Might sign up. But can't decide between SpaceCowboy, GangsterOfLove, or Maurice as my username...

edit: Shit Marko, that sarcasm was off the fr0nats! I nearly missed it.
read 879 times
5/24/2016 10:54:26 PM (last edit: 5/24/2016 10:54:59 PM)
show user profile  Dave
Aye, places like the portfolios are pretty huge, I often see artists link their "profile" there as their actual portfolio, essentially just a collection of shit hot work, since it's a "portfolio dump" for a lot of amazing artists. Then of course once you've got those amazing artists you can branch out a bit with workshops/challenges, which essentially spreads the word and pumps the work right back into the site itself. Continuous.

I can't imagine that Cartrdge can compete with the likes of cgsociety, and some other one I'm pretty sure I'm forgetting, but I do wish you all the best.

I am curious about the name though, "Cartrdge"... seems like an odd choice. I mean, I get Cartridge, but cartrdge? even though I know it's a normal word missing an i, I still struggle to type it. My brain goes on lock down, I don't appreciate being forced to make a typo!

"I flew over Egypt once"

read 875 times
5/24/2016 11:02:00 PM (last edit: 5/24/2016 11:03:13 PM)
show user profile  Dave! That's the other one I was forgetting. I get a lot of portfolios from people who use that.

"I flew over Egypt once"

read 869 times
5/24/2016 11:22:57 PM (last edit: 5/24/2016 11:22:57 PM)
show user profile  rongolan9
Yeah I definitely missed the sarcasm in that post myself Marko, noted this time ;)

I appreciate the kind words Dave. I think it'll take time to compete with the bigger websites out there but that we've got some cool ideas to make it work. I also think that by catering to all the different creatives involved in making games, that differentiates us.

And to answer your question, we went with the name Cartrdge because was already taken!
read 868 times
5/24/2016 11:25:48 PM (last edit: 5/24/2016 11:25:48 PM)
show user profile  gogodr
I like it a lot.
the UX is pretty simple and direct and the style markets the indy game dev demographic perfectly.
What really "seals the deal" is the actual users that are currently participating in the community.

analyzing the website:

The website is nicely done, all clean, loads quickly, though both JS and CSS could use some real minification and not just removing all the spaces, but it is all simplified and clean.

SEO is done very nicely too, I see the correct tags for social networks share ability and web crawler indicators.

Hello there

beautiful ;3

read 851 times
5/25/2016 12:24:58 AM (last edit: 5/25/2016 12:24:58 AM)
show user profile  Bolteon
"And to answer your question, we went with the name Cartrdge because was already taken!"

You should have picked a different name in that case.

Secondly, what I meant to say was that a creative website is obviously something that people need because there's a massive amount of people in the world who do creative stuff.

...the issue being that there's already a ton of really well done free/not-free solutions to that.

What you've done is create a niche website for a very small sliver of the creative work force in the world and you're hoping it becomes a staple.

At least, that's the way it looks like. I fear for you the day you get hacked cause you had a pissed off member that found an open vector somewhere in your systems.

Like I said, best of luck.


"I can't imagine that Cartrdge can compete with the likes of cgsociety, and some other one I'm pretty sure I'm forgetting, but I do wish you all the best."


-Marko Mandaric

read 848 times
5/25/2016 12:42:27 AM (last edit: 5/25/2016 12:43:49 AM)
show user profile  rongolan9
Hey everyone! Just wanted to let you know that we kicked off the Cartrdge 'Art and Animation' contest today. In this contest each entry will be from a team of two; one person doing the art, and the other doing the animation (although it's totally cool if each teammate wants to dabble in both we're being very loose with the interpretation of the rules). We have some great prizes, including gift cards from us as well software licenses from our awesome sponsors Allegorithmic and SideFX. We've also got an awesome panel of judges, including folks who have worked on The Witness, Firewatch, Duelyst and a bunch of Ubisoft franchises!

Here's a link to the official event page, which clicks off to the blog post where all the details are:
read 700 times
6/29/2016 10:44:09 PM (last edit: 6/29/2016 10:44:09 PM)
show user profile  rongolan9
Hey all! I wanted to let you know about a contest that we kicked off today on Cartrdge that I thought you might enjoy. Themed “Space in the Fall,” you’ll be imagining what fall might be like in space, and using that to design a scene depicting a part of a level. Let your imaginations run wild on this one; it could mean designing “fall-looking” spaceships, thinking about what the season would be like on another planet, or what the void itself might be like if it experienced seasons. Feel free to use whatever art style you’d like, and to team up with as many people as you want!

You can find more info here on the blog post:

read 465 times
10/4/2016 5:21:07 PM (last edit: 10/4/2016 5:21:07 PM)
show user profile  Nik Clark
I feel sorry for Americans because they don't get to use the word "Autumnal".

read 453 times
10/4/2016 5:44:19 PM (last edit: 10/4/2016 5:44:19 PM)
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