Forum Groups
  All forums
    Help & Feedback
      Questions
      Work in progress
      Finished Art
      Non-Max related
    Community
      Offtopic
      News
    Hardware
    Photography



Maxunderground news unavailable

Cap - Edges Bridge..
show user profile  yossioren113
Helo all how would you cap this area and stay with all edges bridges?
i try quad cap script but doest help..
Any suggetstions?
Thanks!

max1

read 146 times
8/5/2017 3:54:51 PM (last edit: 8/5/2017 4:59:53 PM)
show user profile  markoid
turn off meshsmooth before doing it!
Or you could rebuild the mesh too 'cos you have about 8 billion too many polies for what you are trying to achieve.



read 133 times
8/6/2017 3:10:20 AM (last edit: 8/6/2017 3:14:45 AM)
show user profile  digs
could cap then tessellate - wireframe would look ugly but w/e

quad cap pro might work but it sure do look like-a lotta polyz
read 123 times
8/6/2017 4:47:52 AM (last edit: 8/6/2017 4:47:52 AM)
show user profile  FX
rebuild.

...looks like Archmodels topology...aka a fucking mess :)
read 112 times
8/6/2017 1:10:30 PM (last edit: 8/6/2017 1:11:40 PM)
show user profile  yossioren113
yeah huh.... no other way :(
read 78 times
8/7/2017 10:33:12 PM (last edit: 8/7/2017 10:33:12 PM)
#Maxforums IRC
Open chat window


Support Maxforums.org