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Epic announce Datasmith, a multi-application importer for Unreal
show user profile  9krausec
http://cgpress.org/archives/epic-announce-datasmith-a-multi-application-importer-for-unreal.html

This is pretty exciting for product 3D stuff. We have a whole database of over 600 products setup to work with Maya/Vray. There is a huge spot for interactive product configurators for simple stuff like color, decals, bold on add-ons things.

Really wanted to start using Unreal for this. Their EULA lets us as for just visualization purposes, BUT getting all the product processed for UE4 (new materials for all the product was thing big hurtle) stopped us as we don't have the bandwidth to support it now. Small team.

But... This sounds pretty damn useful for us. Signed up for the beta and wanted to share here in case anyone here didn't hear about it.




- Portfolio-




read 203 times
8/1/2017 4:48:01 PM (last edit: 8/1/2017 4:48:01 PM)
show user profile  Joey Parker Jr.
Really wanted to start using Unreal for this. Their EULA lets us as for just visualization purposes, BUT getting all the product processed for UE4 (new materials for all the product was thing big hurtle) stopped us as we don't have the bandwidth to support it now. Small team.

Same here. This is great news! Thanks for sharing.
 photo 2012-sig_small3_zpsbd114b69.png

read 178 times
8/2/2017 4:27:05 PM (last edit: 8/2/2017 4:27:05 PM)
show user profile  kiko
Just signed up for beta, thanks Clayton!

-- David --
read 172 times
8/2/2017 5:10:32 PM (last edit: 8/2/2017 5:10:32 PM)
show user profile  FX
Also signed up, Max to UE4 can be a royal pain in the ass at the best of times.

...thanks for the heads up.
read 170 times
8/2/2017 5:38:05 PM (last edit: 8/2/2017 5:38:05 PM)
show user profile  nemac
Signed up too, also saw chaos group are developing vray for unreal
read 155 times
8/3/2017 10:35:41 AM (last edit: 8/3/2017 10:35:41 AM)
show user profile  Sir_Manfred
Sweet.
Signed up for Beta



Visit my Portfolio
http://www.Freds3D.com

read 140 times
8/3/2017 2:54:41 PM (last edit: 8/3/2017 2:54:41 PM)
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