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HTC Vive Workflow
show user profile  dcny30
My architecture company just invested in HTC Vive to offer VR experiences for our clients. My workflow is 3ds max to Stingray which allows me to view the space in VR. I have HTC Vive and SteamVR installed as well. I'm reaching out to every support site including this forum to get the answers that I need. I couldn't find it on the FAQs sections or any tutorials.

My question is:

We have one client who already has his own HTC Vive and would like to see his apartment in VR. What format do I use to package the file to send to the client so he can see it? What software is needed to make that happen that doesn't require Stingray?

I can't figure out how to open any files in SteamVR that are not purchased through the store.

I'd appreciate any feedback or answers if any.

Thank you.
read 224 times
10/5/2017 2:54:38 PM (last edit: 10/5/2017 2:54:38 PM)
show user profile  ijzerman
The normal way of doing this is making a build, ie a exe file that the client can run.
Look at it like rendering the movie instead of watching it in a editor.

Look for a option to publish a exe to for instance your desktop. Then zip it and transfer it to the client's pc. If the vive is setup properly it wil run the way you made it.

Pushing buttons since "86
read 217 times
10/5/2017 5:01:04 PM (last edit: 10/5/2017 5:01:04 PM)
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