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Need advice: how much do i charge?
show user profile  aniworld
I have been working on a small (2:30mins) animated presentation for a small factory that i work for, its just about done and they're really happy with it but i dont know what to charge?
It took me the best part of a month (a steep learning curve) and there might be the chance for future projects?

I dont want to charge over the top as they are only a small company and i dont want to undercut myself too much. i only graduated last June so im a junior really how much would be a fair rate these days? how much do pro freelancers charge?

I am concidering leaving the factory to become a freelancer but i dont know anyone that has done this sucessfully?
read 484 times
2/24/2012 1:33:37 AM (last edit: 2/24/2012 2:13:15 AM)
show user profile  9krausec
can you show the animation?

- Portfolio-

read 476 times
2/24/2012 1:44:17 AM (last edit: 2/24/2012 1:44:17 AM)
show user profile  aniworld
Here's the film (the original is HD) it needs a couple of tweaks, what do you think?

read 457 times
2/24/2012 2:45:24 AM (last edit: 2/24/2012 2:46:12 AM)
show user profile  nemac
I'm Ron Burgundy?
read 457 times
2/24/2012 2:46:10 AM (last edit: 2/24/2012 2:46:10 AM)
show user profile  9krausec
and how many hours did it take you? This is a very subjective question with no right answer. If you are newer and take a longer time to do something decent, then you sure can't charge 60 an hour, but if you are fast and know what you are doing, then 60 is more justifiable... I don't think $20 an hour is too steep to ask for (assuming this didn't take you 80 hours to do... which I hope it didn't).

It all depends is what I'm trying to say... And for render times, you want to charge them a certain percent of your hourly charge...

When I've done little work in my younger days of CG I think I charged like 3 or 4 dollars an hour for rendering (just to cover utility charges and not having access to the pc)..

So, hours it took you and your experience level are the two main elements in this I would think.

- Portfolio-

read 449 times
2/24/2012 3:18:53 AM (last edit: 2/24/2012 3:18:53 AM)
show user profile  aniworld
What do you think the above could be worth as a job price rather than an hourly one?
as i know that i am slow at the moment most of what i did in this presentation i didn't know how to do before trying it, and they did change there minds a few times which ment going back and re-doing stuff.

Im not too worried about his perticular job but i'd like to know for future reference in case they do ask me to do another?

how long from start to finish should something like above take? including rendering?

read 447 times
2/24/2012 3:25:57 AM (last edit: 2/24/2012 3:25:57 AM)
show user profile  9krausec
I know I'm the wrong person to be talking out of my ass about this. I'd wait til someone with more freelance experience helps you out the exact pricing.

- Portfolio-

read 435 times
2/24/2012 3:45:23 AM (last edit: 2/24/2012 3:45:23 AM)
show user profile  aniworld
ok cheers, 9krausec

I was thinking of charging around 6-700??
based on if i had to re-do it knowing what i know now i could probably do it in
40-50hrs @ £15ph = 600-750?

but to me this seems like a lot of money and i really dont know if what i have done is worth this much?
but then again i dont know how much stuff like this costs?
read 431 times
2/24/2012 3:54:04 AM (last edit: 2/24/2012 3:55:02 AM)
show user profile  9krausec
personally I think that would be more than fair. If you could, I wouldn't tell them how many hours you actually worked on it..

If they are going to be a future customer, it might be hard for them to understand your progression as a CG artist, so lets say a year from now they come back, and expect the same pay rate, but you doubled your speed, then you'll be skunked.

Just saying.

- Portfolio-

read 422 times
2/24/2012 7:02:44 AM (last edit: 2/24/2012 7:03:02 AM)
show user profile  roccodiablo
yeah 600-750 seems very fair. If you're not comfortable charging any more at this stage then I wouldn't (I'd go for the 750 end though). Treat it as a learning experience. They got themselves a nice promotional video and you just leant loads in the process - and made a few quid. It doesn't sound like it's about the money at this stage.

Not sure where abouts in the UK you are but £15 per hour seems low (it would as a freelancer anyway, perhaps not if you're an employee)

My wild, slightly uneducated guess would be - more like £25 per hour x your 40-50 hours.

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2/24/2012 9:38:58 AM (last edit: 2/24/2012 9:38:58 AM)
show user profile  aniworld
I'd like to be able to charge more at some point,
but this is my first project since leaving uni i really have no idea what my work is worth? (i am probably my biggest critic and only see all my mistakes and where i could make improvements)

Maybe i'll see how things go this year at £15p/h and creep it up after i have a year of experience under my belt

cheers for the boost of confidence Roccodiablo, im in South East (west Sussex) in the UK ;)

read 406 times
2/24/2012 10:01:29 AM (last edit: 2/24/2012 10:01:29 AM)
show user profile  reeves1984
Juat to chip in and say I think you chaps worked that out sensibly.

Also, it's useful to work out by the hour (especially compared to other jobs?) but I would never go near charging per hour.
Once I worked at a place who did retouching, and they were moving in to CG and wanted to charge per hour and we kept saying, we can't do that, we have to do MINIMUM half days.

Retouching = open photoshop, paint etc. And it won't crash.
3D = crashing and 1000 things to go wrong, rendering out/comping/editing/exporting

Otherwise you could easily quote for something in the future that sounds simple, should take 2 hours, but takes all day. Maybe once in a while you'll overquote but mostly you won't so it'll probably be justified. :)

Simon Reeves - VFX Artist & Blog
twitter <-- I work here

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2/24/2012 11:11:41 AM (last edit: 2/24/2012 11:11:41 AM)
show user profile  roccodiablo
No problem, and good luck

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2/24/2012 11:45:44 AM (last edit: 2/24/2012 11:45:44 AM)
show user profile  Westcoast13
Seems very fair at £750 to me, lovely little video too mate. Well done! :)

My Turbosquid Area

read 379 times
2/24/2012 12:26:36 PM (last edit: 2/24/2012 12:26:36 PM)
show user profile  mike_renouf
Just incase nobody mentioned this yet ( I only skim read the posts to be honest) you should always quote your price before doing too far with the actual production.
Otherwise the risk is that your client may say you're too expensive and then youve wasted your time. Worse still, by that time they may already have draft versions of the work which are useful to them - and you don't get a penny for your troubles.

read 362 times
2/24/2012 1:36:01 PM (last edit: 2/24/2012 1:36:01 PM)
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