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Render Time Overload!!!
show user profile  Justin101
Hey all,

I just tried rendering a house shot in 3ds max at 3508 x 2631 overnight and this morning it wasnt even a 1/4 of the way finished. This is crazy because doing a test render at 320 x 240 took 1.5 minutes which is normal. If a low res test render takes 1.5 minutes then generally the hi res version at 3508 x 2631 would take no more than 3 hours on my system. I also just did a 800 x 600 test which took 13 minutes which also seems to be normal.

There seems to be a glitch that causes an expinential increase in render time at a hi-res out put.
Does anyone know what could cause the render time to totally blow out when rendering hi res at 3508 x 2631?

Also while rendering the hi-res version, I get tonnes of green messages in the V-ray messages window saying"warning: Texture "Map #3" returned an invalid bump norman. Could this have something to do with the render time blow out when rendering hi-res? How can I find the texture Map #3? I cant find it to check it.

Any help would be much appreciated.


read 124 times
6/17/2017 9:02:53 AM (last edit: 6/17/2017 9:02:53 AM)
show user profile  Sangre
What are your system specs? Did you monitor your CPU temperatures? After rendering for a while your CPU might start throttling due to temperature increase. Also if your 800 x 600 image took 13 minutes to render then 3508 x 2631 should take up to 4.5 hours give or take (not up to 3).
read 100 times
6/18/2017 11:23:39 AM (last edit: 6/18/2017 11:23:39 AM)
show user profile  Shellica
Interesting... Haven't heard of such a problem yet. Is this the first time that sort of thing happened to you? Are you sure it's a glitch?
read 55 times
6/20/2017 3:48:54 PM (last edit: 6/20/2017 3:48:54 PM)
show user profile  BishBashRoss
Are you using displacement?





read 23 times
6/22/2017 4:57:33 PM (last edit: 6/22/2017 4:57:33 PM)
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