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Vray Material ID "border"
Got a question for you Vray users out there.. I have a material ID assigned to all my materials in a scene to be able to separate the shadows from a product.
Here are my three passes and what I get when I use the material ID pass (set to render with AA). So why am I getting this boarder around my object? Shouldn't things be perfectly aligned?
Using the material ID to separate the shadows in the alpha... :(
Any ideas? these are 3k renders. High enough resolution. I don't think I would need to choke the matte. Seems like doing so SHOULD be unnecessary and there should be some solution to have this fixed right out of render. Thanks!
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11/3/2017 3:36:18 PM (last edit: 11/3/2017 3:38:19 PM)
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